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Consumables

Item Effect Drop
Healing Potion Heals the raider on the currently viewed map with the least amount of current HP percentage to full HP. Price: 100 Gold Market / Merchant
Rage Potion Restores Rage of the warrior on the currently viewed map with the least amount of current Rage percentage to full Rage. Price: 50 Gold Market
Focus Potion Restores Focus of the archer on the currently viewed map with the least amount of current Focus percentage to full Energy. Price: 25 Gold Market
Mana Potion Restores Mana of the priest on the currently viewed map with the least amount of current Mana percentage to full Mana. Price: 100 Gold Market
Scroll of Healing Heals all raiders by 30% of their maximum hitpoints. Price: 100 Gold Market / Global
Scroll of Brotherhood For all raiders, instantly regenerates 30% of their maximum energy (rage/focus/mana) points Global
Scroll of False Courage Increases the damage and healing of all raiders by 20% for 30 seconds. Market
Scroll of Awakeing Removes all active stuns from all raiders and mercenaries. Cooldown: 1 min. Price 100 Gold Market
Consumable: Scroll of Second Chance Fully heals and teleports a random raider from the base back to the currently viewed battlefield. Using this item when no appropriate raider is available will trigger the cooldown, but will not remove it from the inventory. Global
Lucky Candy Restores 20 energy points (rage/focus/mana) to all raiders over 4 seconds Global
Summon Efreet Summon Efreet Market
Summon Merchant Summons the Travelling Merchant to the base. He will leave after 5.0 minutes. Cooldown: 10 min. Price: 100 Gold Market
Gold Offering Grants you 1000 immediately available Ancient Artifacts, but for a large price... Costs 25000 gold to use. Farm 29 - 32
Carrot When used, increases raider level by 1. Must be used before it has a chance of being found again. Global
Map to Dawn Fortress Unlocks Dawn Fortress Skeletor
Old Cane Unlocks Forgotten Sanctuary Global

Equipment

General Equipment

Item Efffect Drop Type
Gold Sword +5% Gold (Works like Wisdom) Farm 12-14 Common
Transparent Sword +20% Exp (Works like Wisdom) Farm 10 Common
Leather Cap +50 Max HP, -1% Received Damage Global Common
Worn Leather Armor +75 Max HP Skeletor Common

Warrior

Tier 1
Item Effect Drop Type
Veteran's Helmet +25% Received Healing, +300 Max HP,

-5% Received Damage

Global Artifact
Steel Barbute +200 Max HP, -4% Received Damage Global Rare
Ancient Sword +2 Damage Skeletor Uncommon
Lord Sword +3 Damage, (0.1% chance to kill non-boss monster instantly) Skeletor Rare
Dragonling Scale Armor +200 Max HP Dragonling Uncommon
Sunlight Cape +20% Received Healing Brothers Rare
Basic Battle Axe +1 Damage Farm 6 Common
Basic Shield +100 Max HP, -3% Received Damage Farm 5 Common
Tier 2
Item Effect Drop Type
Burning Seal +16 Damage, +50% Combat Speed

[Activate Burned Out Seal in the Chamber of the Sealer with 3 Essence of Rage to craft]

Crafted Artifact

Unique

Brutal Axe +9 Damage, +20 Max Rage,

+10% Received Self-healing

Global Rare
Bronze Helmet +3 Damage, +7% Combat Speed, +20% Rage Generation Global Uncommon
Berserker Cape +4 Damage, +8% Critical Hit Chance, +20% Rage Generation Global Uncommon
Iron Buckler -5% Received Damage, +200 Max HP Boss Devil
Waraxe of the Sealer +8 Damage, +5% Combat Speed

Set: Might of the Sealer

(2) +3 Damage

(4) -5% Received Damage from all damage types

(6) Warriors receive +100% Rage Generation.

(6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot)

Boss Devil Rare

Unique

Magma Armor +250 Max HP, +15% Received Healing,

+0.10 Rage Regeneration

Lavrador Uncommon
Ashen Ring +5% Combat Speed, +3% Critical Hit Chance,

+35% Critical Hit Damage Bonus

Fireal Uncommon
Fire Imbued Hatchet +5 Damage, -5% Received Damage Lavarock Uncommon
Burned Out Seal +10 Damage, +15% Combat Speed Magadom Rare
Tier 3
Item Effect Drop Type
Enchanted Ice Shield +30% Received Healing, +550 Max HP,

-9% Received Damage

Global Artifact
Black Knight's Helmet +250 Max HP, +25% Rage Regeneration,,

+10% Critical Hit Chance, +5 Damage

Global Rare
Steadfast Berserker's Helmet +125 Max HP, +5% Critical Hit Chance,

+40% Critical Hit Damage, +7% Rage Generation

Global Uncommon
Frozen Shield +300 Max HP, -6% Received Damage Lizard 2 Uncommon
Frozen Chestplate +300 Max HP, -5% Received Damage,

+20% Received Healing

Set: Soul of the Frozen Coast

(2) +1 Mana Regeneration to all priests

(5) +5 Damage to all raiders

(7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes.

Wolfman 1 Rare

Unique

Chilled Reaver +11 Damage, +5% Combat Speed, -4% Received Damage

Set: Soul of the Frozen Coast

(2) +1 Mana Regeneration to all priests

(5) +5 Damage to all raiders

(7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes.

Wolfman 2 Rare Unique
Frozen Headguard +175 Max HP, +15% Rage Regeneration

+8% Critical Hit Chance

Wolfman 2 Uncommon
Arctic Honor +10 Minimum Rage Warox 2 Rare

Unique

Winter Gladiator's Nose Ring +8 Damage, +9% Combat Speed,

+30% Rage Regeneration,

Warox 2 Uncommon
Tier 4
Item Effect Drop Type
Doublehorn +175 Max HP, +7% Critical Hit Chance, +50% Critical Hit Damage, +10% Rage Generation Global Uncommon
Warfists of the Frozen Coast +13 Damage, +50% Critical Hit Damage,

+10% Critical Hit Chance

Set: Soul of the Frozen Coast

(2) +1 Mana Regeneration to all priests

(5) +5 Damage to all raiders

(7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes.

Yeti Rare

Unique

Yeti Horn +7 Damage, +5% Critical Hit Chance,

+25% Rage Regeneration,

Yeti Uncommon
Snow Hunting Spear +12 Damage, +8% Critical Hit Chance,

+40% Critical Hit Damage, +30% Rage Regeneration,

Centaur Rare
Frozen Sword +9 Damage, +20% Combat Speed Centaur Uncommon
Tier 5
Item Effect Drop Type
Obsidian Claymore +26 Damage, +60% Combat Speed Global Artifact
Blackened Heavy Cloak +250 Max HP, +20% Combat Speed,

+8% Critical Hit Chance,

+60% Critical Hit Damage, +20% Rage Generation

Global Rare
Heavy Iron Armor +450 Max HP, -8% Received Damage,

+15% Received Healing

Global Rare
Horned Bronze Helmet +250 Max HP, +10% Critical Hit Chance,

+70% Critical Hit Damage, +20% Rage Generation

Global Uncommon
Golem Head +800 Max HP, -7% Received Damage,

+25% Rage Generation

Set: Elemental Essence

(2) +5 Damage

(3) +20 Energy

(4) A random elemental golem is summoned to support the raiders. The type of golem switches every 30 seconds

Earth Elemental Rare

Unique

Heavy Spear +11 damage, +20% Combat Speed,

+35% Rage Generation

Ice Elemental Uncommon
Heavy Iron Shield +400 Max HP, -7% Received Damage Lava

Elemental

Uncommon
Tier 6
Item Effect Drop Type
Castle Guard's Helmet +600 Max HP, -9% Received Damage,

+20% Received Healing

Global Rare
Absurdly Sized Cleaver +14 Damage, +30% Combat Speed Global Rare
Wolf Berserker's Hat +300 Max HP, +12% Critical Hit Chance,

+80% Critical Hit Damage, +30% Rage Generation

Global Rare
Skull Shield +550 Max HP, -9% Received Damage Zombie Boss Uncommon
Occultist's Ritual Sword +17 damage, +30% Combat Speed,

+35% Rage Generation

Vampire Boss Rare
Ripped Shirt +25 damage, +60% Combat Speed,

+50% Rage Generation

Set: Unholy Covenant

(2) +2 Mana Regeneration per second for priests

(2) +10 Damage

(3) A pact with the dead spawns a short-lived Zombie minion every 10 seconds. Zombies can weaken their victims, triggering a buff that temporarily reduces all of the target's damage by 10%

Werewolf Boss Rare

Unique

Forgotten Berserker's Sword +60 damage, +100% Combat Speed,

+200% Critical Hit Damage

Old Berserker Artifact

Unique

Forgotten Warrior's Shield +3000 Max HP, -15% Received Damage,

+40% Received Healing

Old Warrior Artifact

Unique

Tier 7
Item Effect Drop Type
Chestguard of Valor +2500 Max HP, +35% Received Healing,

-12% Received Damage

Global Artifact
Holy Berserker's Helmet +23 Damage, +40% Combat Speed,

+50% Rage Generation

Global Rare
Holy Order Warrior Armor +1000 HP, -11% Received Damage,

+25% Received Healing

Global Rare
Thorium Armor +350 Max HP, +14% Critical Hit Chance,

+90% Critical Hit Damage,

+40% Rage Generation

Global Uncommon
Ornate Holy Helmet +1200 Max HP, -11% Received Damage,

+30% Rage Generation

Set: Legacy of the Holy Order

(2) +40 Energy to all raiders

(3) Bonus Skillbook Prayer for Priests

(3) Bonus Skillbook Heal AOE Passive for Priests

Sarkophagus Rare

Unique

Ornate Holy Cleaver +19 damage, +35% Combat Speed,

+40% Rage Generation

Pharao Uncommon
Holy Sword Set: Legacy of the Holy Order

(2) +40 Energy to all raiders

(3) Bonus Skillbook Prayer for Priests

(3) Bonus Skillbook Heal AOE Passive for Priests

Anubis Rare
Damaged Holy Order Shield +700 Max HP, -10% Received Damage,

+21% Rage Generation

Anubis Uncommon
Tier 8
Item Effect Drop Type
Masterforged Nasal Helmet +30 Damage, +50% Combat Speed,

+60% Rage Generation

Global Rare
Starlight +425 Max HP, +16% Critical Hit Chance,

+100% Critical Hit Damage, +50% Rage Generation

Set: Witness of the Ancients

(4) Increases the maximum number of active Mercenaries by 1

(4) Permanently increases all XP gained by 100%. Stacks multiplicatively with other XP bonuses (works like XP boosts)

Global Uncommon
Ancient Shield +2800 Max HP, -12% Received Damage,

+35% Rage Generation

One Mouth Rare

Unique

Infested Spear +25 damage, +50% Combat Speed,

+60% Rage Generation

One Mouth Uncommon
Interstellar Guardian Shield +1250 Max HP, -12% Received Damage,

+30% Received Healing

One Mouth Uncommon

Archer

Tier 1
Item Effect Drop Type
Imported Eastern Bow +10 Damage, +6 Focus Regeneration Global Artifact
Lucky Sniper's Charm +150% Critical Hit Damage Global Rare
Amulet of Focus +7 Focus Regeneration Global Rare
Amulet of Concentration +3 Focus Regeneration Global Common
Stylish Hat +5% Combat Speed Big Tree Uncommon
Basic Crossbow +3 Damage Brothers Rare
Basic Archer's Hood +1 Damage Farm 9 Common
Tier 2
Item Effect Drop Type
Crabskin Bow +9 Damage, +3% Critical Hit Chance,

+20% Critical Hit Damage Bonus,

+3 Focus Regeneration

Global Artifact
Deadeye's Shroud +60% criticial hit damage bonus, +6% Critical Hit Chance Global Rare
Ring of Concentration +5 Damage, +7% Critical Hit Chance,

+3% Combat Speed

Boss Devil Uncommon
Sturdy Bow +7 Damage, +2% Critical Hit Chance Lavrador Uncommon
Glowing Hood +8% Combat Speed, +2 Focus Regeneration Fireal Uncommon
Magma Shot +9 Damage, +7% Combat Speed,

+1 Focus Regeneration

Set: Might of the Sealer

(2) +3 Damage

(4) -5% Received Damage from all damage types

(6) Warriors receive +100% Rage Generation.

(6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot)

Lavarock Rare

Unique

Lavacrafted Bowstring +7 Damage, +3% Critical Hit Chance,

+100% Critical Hit Damage Bonus

Set: Might of the Sealer

(2) +3 Damage

(4) -5% Received Damage from all damage types

(6) Warriors receive +100% Rage Generation.

(6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot)

Magadom Rare

Unique

Tier 3
Item Effect Drop Type
Winter Wolf Hat +7 Focus Regeneration, +50% Critical Hit Damage,

+10 Max focus

Global Rare
Ice Kiss +13 Damage, +15% Combat Speed

Set: Soul of the Frozen Coast

(2) +1 Mana Regeneration to all priests

(5) +5 Damage to all raiders

(7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes.

Lizard 2 Rare

Unique

Cold Resistant Hood +125 Max HP, +5% Critical Hit Chance,

+3 Focus Regeneration

Lizard 2 Uncommon
Cold Focus Ring +5 Focus Regeneration, +7.5% Critical Hit Chance Wolfman 2 Uncommon
Tier 4
Item Effect Drop Type
Traveling Hunter's Armor +13 Damage, +10% Critical Hit Chance,

+40% Critical Hit Damage, +3 Focus Regeneration

Global Artifact
Emerald Crossbow +10 Damage, +10% Combat Speed,

+4 Focus Regeneration

Global Rare
Hard Leather Armor +8% Critical Hit Chance, +150 Max HP,

+5 Focus Regeneration

Global Uncommon
Blizzard Walkers +100% Critical Hit Damage, +8 Damage

Set: Soul of the Frozen Coast

(2) +1 Mana Regeneration to all priests

(5) +5 Damage to all raiders

(7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes.

Centaur Rare

Unique

Tier 5
Item Effect Drop Type
Basic Scope +12 Damage, +13% Combat Speed,

+8% Critical Hit Chance

Global Rare
Blackened Leather Armor +250 Max HP, +10% Critical Hit Chance,

+4 Focus Regeneration, +100% Critical Hit Damage

Global Uncommon
Stonefoot boots +200 Max HP, +100% Critical Hit Damage,

+4 Focus Regeneration, +10% Combat Speed

Ice Elemental Uncommon
Stone Crossbow +14 Damage, +15% Critical Hit Chance, +70% Critical Hit Damage

Set: Elemental Essence (2) +5 Damage

(3) +20 Energy

(4) A random elemental golem is summoned to support the raiders. The type of golem switches every 30 seconds

Metal Elemental Rare

Unique

Reinforced Leather Armor +10% Critical Hit Chance, +200 Max HP,

+6 Focus Regeneration

Metal Elemental Uncommon
Tier 6
Item Effect Drop Type
Castle Guard Bow +60 Damage, +10 Focus Regeneration,

+200% Critical Hit Damage

Global Artifact
Otherworldly Arrows +16 Damage. +10% Critical Hit Chance,

+80% Critical Hit Damage

Global Rare
Black Leather Armor +13% Critical Hit Chance, +250 Max HP,

+7 Focus Regeneration

Global Uncommon
Vampire Hunter's Bow +13 damage, +9% Critical Hit Chance,

+60% Critical Hit Damage

Zombie Boss Uncommon
Forgotten Archer's Cloak +60 damage, +10 Focus Regeneration,

+200% Critical Hit Damage

Old Archer Artifact

Unique

Tier 7
Item Effect Drop Type
Eastern Archer Cloak +23 Damage, +12% Critical Hit Chance,

+110% Critical Hit Damage,

+3 Focus Regeneration

Global Rare
Sniper's Protective Gear +300 Max HP, +16% Critical Hit Chance,

+8 Focus Regeneration

Global Uncommon
Holy Order Knight's Crossbow +19 damage, +11% Critical Hit Chance,

+100% Critical Hit Damage

Pharao Uncommon
Tier 8
Item Effect Drop Type
Otherworldly Hunter's Bow +80 Damage, +15 Focus Regeneration,

+300% Critical Hit Damage

Global Artifact
Gray Hunter's Cloak +30 Damage, +15% Critical Hit Chance,

+130% Critical Hit Damage, +5 Focus Regeneration

Global Rare
Hardened Leather Mask +350 Max HP, +19% Critical Hit Chance,

+9 Focus Regeneration

Global Uncommon
Ancient Hood +30 damage, +15% Critical Hit Chance,

+150% Critical Hit Damage, +5 Focus Regeneration

Set: Witness of the Ancients

(4) Increases the maximum number of active Mercenaries by 1

(4) Permanently increases all XP gained by 100%. Stacks multiplicatively with other XP bonuses (works like XP boosts)

One Mouth Rare

Unique

Infested Crossbow +25 damage, +13% Critical Hit Chance,

+120% Critical Hit Damage, +4 Focus Regeneration

One Mouth Uncommon

Priest

Tier 1
Item Effect Drop Type
Old Priest's Staff +3 Damage,

+5% Increased amount of all healing

Global Rare
Theology Scholar's Cloak +0.30 Mana Regeneration,

+15 Max Mana

Global Rare
Humble Priest's Staff +2 Damage and Healing Power Global Uncommon
Theology Scholar's Tome +10% Spell Casting Speed Global Uncommon
Cloak of Sanity +0.25 Mana Regeneration Harpy Uncommon
Ring of the Devout +15 Max Mana High Priest Uncommon
Basic Shepherd's Staff +1 Damage and Healing Power Farm 7 Common
Tier 2
Item Effect Drop Type
Priest Scholar's Hat +10 Damage and Healing Power, +100 Max HP,

+1.00 Mana Regeneration

Global Artifact
Burnt Servant's Cloak +10% Increased amount of all healing Global Rare
Tattered Priest Robe +3 Damage and Healing Power,

+15% Spell Casting Speed

Global Uncommon
Warm Staff +6 Damage and Healing Power, +15 Max Mana Minor Devil Rare
Warm Robe +100 Max HP, +0.30 Mana Regeneration,

+20 Max Mana

Boss Devil Rare
Ancient Emberwood Staff Set: Might of the Sealer

(2) +3 Damage

(4) -5% Received Damage from all damage types

(6) Warriors receive +100% Rage Generation.

(6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot)

Fireal Rare

Unique

Energy Emitting Ring +0.30 Mana Regeneration

+50% Critical Hit Damage and Healing Bonus

Magadom Uncommon
Old Priest's Cloak +0.3 Mana Regeneration,

+5% Critical Hit and Heal Chance

Magadom Uncommon
Inquisitor's Hat +3% Critical Hit and Heal Chance, +75 Max HP,

+30.00% Critical Hit Damage and Healing Bonus,

Global Common
Tier 3
Item Effect Drop Type
Winter Priest's Armlet +14% Increased amount of all healing,

+0.15 Mana Regeneration

Global Rare
Blood Priest Robe +0.4 Mana Regeneration,

+6% Critical Hit and Heal Chance, +6 damage

Global Rare
Winter Fur Cloak +12% Increased amount of all healing,

+0.10 Mana Regeneration

Global Uncommon
Glacial Purity +0.35 Mana Regeneration,

+4.00% Critical Hit and Heal Chance,

+30.00% Critical Hit Damage and Healing Bonus

Lizard 2 Uncommon
Icetouched band +0.40 Mana Regeneration

+55% Critical Hit Damage and Healing Bonus

Wolfman 2 Uncommon
Frozen Heart +30 Mana, +1 Mana Regeneration

Set: Soul of the Frozen Coast

(2) +1 Mana Regeneration to all priests

(5) +5 Damage to all raiders

(7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes.

Warox 3 Rare

Unique

Icy Cap +80 Max HP, +0.35 Mana Regeneration,

+40% Critical Hit Damage bonus

Warox 2 Uncommon
Tier 4
Item Effect Drop Type
Faithweaver +1 Mana Regeneration, +150 Max HP,

+15 Damage

Global Artifact
Old Ice Conserved Staff +8 Damage, +0.2 Mana Regeneration,

+5% Critical Hit Chance

Global Rare
Winter Priest's Charm +16% Increased amount of all healing,

+0.2 Mana Regeneration per second

Global Uncommon
Centaur Hide Robe +100 Max HP, +0.5 mana regen, +7% Critical Hit Chance, +50% Critical Hit and Damage Bonus Centaur Rare
Tier 5
Item Effect Drop Type
Plague Doctor's Stone Mask +2 Mana Regeneration per second,

+20 Damage,

+10% Increased amount of all healing

Global Artifact
Plague Researcher's Staff +10 Damage, +8% Critical Hit Chance,

+70% Critical Hit Damage

Global Rare
Mountain Doctor's Magma Armor +20% Increased amount of all healing,

+0.3 Mana Regeneration

Global Uncommon
Mountain Doctor's Robe +0.6 Mana Regeneration, +20% casting speed, +50% Critical Hit and Damage Bonus Earth Elemental Uncommon
Golem Skin Gloves +150 Max HP, +13 damage, +1.0 Mana Regeneration

Set: Elemental Essence

(2) +5 Damage

(3) +20 Energy

(4) A random elemental golem is summoned to support the raiders. The type of golem switches every 30 seconds

Ice Elemental Rare

Unique

Mountain Doctor's Medicinal Concoction +0.3 Mana Regeneration, +9 Damage and ealing, +5% Critical Hit Chance Lava Elemental Uncommon
Tier 6
Item Effect Drop Type
Occultist's Signet +15 Damage, +0.5 Mana Regeneration,

+12% Critical Hit Chance

Global Rare
Necromancer's Seal +25% increased amount of all healing,

+0.4 Mana Regeneration

Global Uncommon
Undead Communion +1.6 Mana Regeneration, +11% Critical Hit Chance,

+100% Critical Hit Damage and healing power

Set: Unholy Covenant

(2) +2 Mana Regeneration per second for priests

(2) +10 Damage

(3) A pact with the dead spawns a short-lived Zombie minion every 10 seconds. Zombies can weaken their victims, triggering a buff that temporarily reduces all of the target's damage by 10%

Zombie Boss Rare

Unique

Beautiful Cloak +12 damage and healing, +0.4 Mana Regeneration, +10% Critical Hit Chance Vampire Boss Uncommon
Forgotten Priest's Hat +3 Mana Regeneration, +30 damage and healing power, +20% increased healing Old Priest Artifact

Unique

Tier 7
Item Effect Drop Type
Holy Order Priest's Robe +2.5 Mana Regeneration, +30 Damage,

+15% Increased amount of all healing

Global Artifact
Arch Priest's Cloak +1 Mana Regeneration,

+100% spell casting speed

Global Rare
Sun Priest Star +30% increased amount of all healing,

+0.5 Mana Regeneration

Global Uncommon
Arch Priest's Staff +23 damage and healing,

+6% Critical Hit Chance,

+0.5 Mana Regeneration,

+50% Critical Hit Damage

Sarkophagus Rare
Golden Crown +9% Critical Hit Chance, +25% casting speed, +70% Critical Hit Damage Sarkophagus Uncommon
Arch Priest's Hat Set: Legacy of the Holy Order

(2) +40 Energy to all raiders

(3) Bonus Skillbook Prayer for Priests

(3) Bonus Skillbook Heal AOE Passive for Priests

Pharao Rare

Unique

Tier 8
Item Effect Drop Type
Corruptor +30 Damage. +8% Critical Hit Chance,

+0.65 Mana Regeneration, +70% Critical Hit Damage

Global Rare
Eldritch Focus +40% increased amount of all healing,

+0.75 Mana Regeneration

Global Uncommon
Ancient Staff +30 damage, +10% Critical Hit Chance,

+0.8 Mana Regeneration, +100% Critical Hit Damage

Set: Witness of the Ancients

(4) Increases the maximum number of active Mercenaries by 1

(4) Permanently increases all XP gained by 100%. Stacks multiplicatively with other XP bonuses (works like XP boosts)

One Mouth Rare

Unique

Alien Worshipper's Staff +25 damage and healing, +7% Critical Hit Chance,

+0.6 Mana Regeneration, +60% Critical Hit Damage

One Mouth Uncommon

Mage

Tier 1
Item Effect Drop Type
Talented Pupils Cloak +9 Damage, +100 Max HP, +60 Max Mana Global Artifact
Wandering Arcanist's Rod +5 Damage Global Rare
Witch's Twig +3 Damage Witch Uncommon
Warm Ruby +50% Critical Hit Damage Bonus Global Uncommon
Wise Mage's Cloak +20 Max Mana Global Common
Basic Magic Staff +1 Damage Farm 8 Common
Tier 2
Item Effect Drop Type
Willbreaker +7 Damage, +60% Critical Hit Damage Global Rare
Void Staff +6 Damage, +50% Critical Hit Damage Bonus Minor Devil Rare
Warm Cloak +100 Max HP, +35 Max Mana,

+0.10 Mana Regeneration

Boss Devil Uncommon
Sealer's Burden +7% Critical Hit Change, +80 Max Mana

Set: Might of the Sealer

(2) +3 Damage

(4) -5% Received Damage from all damage types

(6) Warriors receive +100% Rage Generation.

(6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot)

Lavrador Rare

Unique

Ring of Magic Haste +7% Spell Casting Speed, +2 Damage, +45 Max Mana Lavarock Uncommon
Infernal Talisman +140 Max Mana

Set: Might of the Sealer

(2) +3 Damage

(4) -5% Received Damage from all damage types

(6) Warriors receive +100% Rage Generation.

(6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot)

Magadom Rare

Unique

Sturdy Cloak +150 Max HP, +35 Max Mana, +10% Spell Casting Speed Magadom Uncommon
Worn Wizard's Hat +75 Max HP, +5% Critical Hit Chance,

+60% Critical Hit Damage Bonus

Global Common
Tier 3
Item Effect Drop Type
Darkmage's Veil +25 Damage, +150 Max HP, +100 Mana Global Artifact
Frostsage Robe +10% Critical Hit Chance, +70% Critical Hit Damage Global Rare
Frostsage Mantle +9% Critical Hit Chance, +60% Critical Hit Damage Global Uncommon
Frostsage Staff +8 Damage, +45 Max Mana Lizard 2 Uncommon
Frostsage Cloak +9% Critical Hit Chance, +40 Max Mana,

+0.17 Mana Regeneration

Wolfman 2 Uncommon
Snowshine +11 Damage, +90 Mana

Set: Soul of the Frozen Coast

(2) +1 Mana Regeneration to all priests

(5) +5 Damage to all raiders

(7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes.

Warox 2 Rare

Unique

Tier 4
Item Effect Drop Type
Frostsage Gauntlets +11% critical hit, +70% Critical Hit Damage Global Rare
Ice Conjurer's Tome +10 Damage, +15% spell casting speed Global Rare
Frostsage Trinket +11% Critical Hit Chance, +70% Critical Hit Damage Global Uncommon
Dark Frostsage Cap +100 Max HP, +50 Mana, +8% Critical Hit Chance Yeti Uncommon
Frozen Tear +0.5 Mana Regeneration, +50 Mana,

+6% Critical Hit Chance

Centaur Uncommon
Tier 5
Item Effect Drop Type
Elementalist's Hat +13% Critical Hit Chance,

+90% Critical Hit Damage

Global Rare
Elementalist's Robe +12% Critical Hit Chance,

+80% Critical Hit Damage

Global Uncommon
Stone Hardened Hat +60 Mana, +10% Critical Hit Chance,

+80% Critical Hit Damage

Earth Elemental Uncommon
Stone Magic Staff +70 Mana, +14 damage,

+6% Critical Hit Chance

Ice Elemental Rare
Golem Summoner's Tome +100 Mana, +20 Damage

Set: Elemental Essence

(2) +5 Damage

(3) +20 Energy

(4) A random elemental golem is summoned to support the raiders. The type of golem switches every 30 seconds

Lava Elemental Rare

Unique

Elementalist's Cloak +200 Max HP, +12 damage, +13% spell casting speed, +70 Max Mana Metal Elemental Uncommon
Tier 6
Item Effect Drop Type
Banished Arcanist's Rod +35 Damage, +200 Mana, +15% Critical Hit Chance, +100% Critical Hit Damage Global Artifact
Darkmage Hood +15% Critical Hit Chance, +110% Critical Hit Damage Global Rare
Necromancer's Mixture +14% Critical Hit Chance, +100% Critical Hit Damage Global Uncommon
Necromancer's Amulet +17 damage, +11% Critical Hit Chance, +80 Mana Zombie Boss
Rare
Vampire Count's Robe +25 damage, +100 Mana, +10% Critical Hit Chance

Set: Unholy Covenant

(2) +2 Mana Regeneration per second for priests

(2) +10 Damage

(3) A pact with the dead spawns a short-lived Zombie minion every 10 seconds. Zombies can weaken their victims, triggering a buff that temporarily reduces all of the target's damage by 10%

Vampire Boss Rare

Unique

Necromancer's Cloak +200 Max HP, +11% Critical Hit Chance, +70 Mana,

+0.3 Mana Regeneration

Vampire Boss Uncommon
Tier 7
Item Effect Drop Type
Desert Sorcerer's Spellbook +17% Critical Hit Chance, +130% Critical Hit Damage Global Rare
Desert Sorcerer's Hood +16% Critical Hit Chance, +120% Critical Hit Damage Global Uncommon
Eastern Nobility Ring +18 damage, +7% Critical Hit Chance,

+80% Critical Hit Damage, +50 Mana

Sarkophagus Uncommon
Eastern Sun Sorcerer's Staff +22 damage, +8% Critical Hit Chance,

+100% Critical Hit Damage, +60 Mana

Pharao Rare
Tier 8
Item Effect Drop Type
Eldritch Worldbreaker +50 Damage, +250 Mana, +20% Critical Hit Chance, +150% Critical Hit Damage Global Artifact
Exotic Energy Mote +20% Critical Hit Chance, +150% Critical Hit Damage Global Rare
Communion Staff +30 Damage, +10% Critical Hit Chance,

+120% Critical Hit Damage, +80 Max mana

Global Rare
Ritual Cloak +18% Critical Hit Chance, +140% Critical Hit Damage Global Uncommon
Eastern Sun Sorcerer's Staff +30 damage, +11% Critical Hit Chance,

+150% Critical Hit Damage, +80 mana

Set: Witness of the Ancients

(4) Increases the maximum number of active Mercenaries by 1

(4) Permanently increases all XP gained by 100%. Stacks multiplicatively with other XP bonuses (works like XP boosts)

One Mouth Rare

Unique

Astronomer's Robe +24 damage, +9% Critical Hit Chance,

+110% Critical Hit Damage, +65 Max mana

One Mouth Uncommon

Skillbook

Warrior
Item Effect Drop Type
Skillbook Blood Lust When Primal Rage triggers, it also applies a self-healing effect which heals the warrior for 200% of their damage every second for 5 seconds. Lavarock Common
Skillbook Bulwark The warrior temporarily (for 10 sec) becomes a living bulwark, reducing all damage taken by 75%.

Cost to execute: 30 Rage

Cooldown: 60 sec.

Fireal Common
Skillbook Challenging Cry The raider can challenge all enemies in a 200 radius, forcing them to attack the raider.

Cost to execute: 30 Rage

Cooldown: 30 second.

Fireal Common
Skillbook Cleave Each attack by the raider has a 50% chance to cleave, dealing 150% of the attack's damage to nearby enemies around the target.

Price: 200 Gold

Scholars Tower Rare
Skillbook Disarm The warrior disarms the target, reducing all damage it deals by 10% for 10 seconds.

Execution cost: 30 Rage

Cooldown: 20 seconds

Global Rare
Skillbook Hitstreak After each normal attack, gives the raider a 10% chance to attack again immediately and without cooldown.

Price: 300 Gold

Scholars Tower Common
Skillbook Mighty Blow The warrior deals a mighty blow which applies 1000% of the warrior's base damage.

Cost to execute: 50 Rage

Cooldown: 15 seconds. Price: 500 Gold

Scholars Tower Common
Skillbook Mighty Blow Level 2 The warrior deals a mighty blow which applies 1200% of the warrior's base damage.

Cost to execute: 55 Rage

Cooldown: 15 seconds

Global

Tier 4-5

Rare

Tier 4

Uncommon

Tier 5

Skillbook Mighty Blow Level 3 The warrior deals a mighty blow which applies 1500% of the warrior's base damage.

Cost to execute: 61 Rage

Cooldown: 15 seconds

Skillbook Primal Rage On each attack, gives the raider a 15% chance to gain an Enrage Buff for 10 seconds, increasing their Combat Speed by 50% and increasing damage taken by all damage sources by 10% Lavrador Common
Skillbook Rallying Cry The warrior sends out a rallying cry, generating energy points for themself (20 Rage) and all allies (10 Rage/Focus/Mana). Cooldown: 60 seconds. Price: 500 Gold Scholars Tower Rare
Skillbook Shield Block The raider can concentrate on blocking with their shield, increasing their defense against all damage types by 10% for 5 seconds.

Cost to execute: 25 Rage.

Cooldown: 10 seconds. Price: 300 Gold

Scholars Tower Common
Skillbook Shield Block Level 2 The raider can concentrate on blocking with their shield, increasing their defense against all damage types by 15% for 7 seconds.

Cost to execute: 27.5 Rage.

Cooldown: 12 seconds. Price: 300 Gold

Global

Tier 4,5

Rare

Tier 4

Uncommon

Tier 5

Skillbook Shield Block Level 3 The raider can concentrate on blocking with their shield, increasing their defense against all damage types by 18% for 7 seconds.

Cost to execute: 32.5 Rage.

Cooldown: 12 seconds. Price: 300 Gold

Skillbook Taunt Gives the raider the ability to taunt their current target, forcing it to attack the raider.

Cooldown: 10 seconds. Price: 200 Gold

Scholars Tower Common
Skillbook War Cry An active ability that increases the damage of allies by 10% for 30 seconds.

Cost to execute: 50 Rage.

Cooldown: 1 minute. Price: 500 Gold

Scholars Tower Common
Skillbook War Cry Level 2 An active ability that increases the damage of allies by 10% for 30 seconds.

Cost to execute: 40 Rage.

Cooldown: 50 Seconds. Price: 500 Gold

Scholars Tower Rare
Archer
Item Effect Drop Type
Skillbook Calming Shot Gives the raider the ability to remove all running buffs from its current target, and deals a percentage of the Archer's damage. Cooldown: 30 seconds Minor Devil Common
Skillbook Charming Shot Charms an enemy, making it fight with the raiders instead of against them for 15 seconds.

Cost to execute: 50 Focus.

Cooldown: 30 seconds. Price: 150 Gold

Scholars Tower Rare
Skillbook Crippling Shot The archer cripples the target, reducing its Combat Speed by 10% for 10 seconds.

Execution cost: 30 Focus

Cooldown: 30 seconds

Global Rare
Skillbook Focused Shot The archer can use this ability to fire a powerful arrow at the target, dealing 600% of the archer's damage to the target.

Cost to execute: 100 Focus

Cooldown: 8 seconds

Big Tree Common
Skillbook Focused Shot Level 2 The archer can use this ability to fire a powerful arrow at the target, dealing 800% of the archer's damage to the target.

Cost to execute: 100 Focus

Cooldown: 8 seconds

Global

Tier 5

Rare
Skillbook Hitstreak After each normal attack, gives the raider a 10% chance to attack again immediately and without cooldown.

Price: 300 Gold

Scholars Tower Common
Skillbook Mark Enemy Marks an enemy, increasing all damage they take by 10% for 15 seconds.

Cost to execute: 60 Focus.

Cooldown: 30 seconds. Price: 500 Gold

Scholars Tower Rare
Skillbook Multple Shots After each shot, gives the archer a 30% chance to fire two additional projectiles at randomly selected nearby targets. Price: 250 Gold Scholars Tower Common
Skillbook Quick Shot The archer can use this ability to fire an almost instant arrow that deals 3 times the archer's usual damage.

Cost to execute: 45 Focus.

Cooldown: 4 seconds. Price: 300 Gold

Scholars Tower Common
Skillbook Time Pressure Passive ability that has a 20% chance on each attack to advance the cooldown of all active abilities of the raider by 1 second.

Price: 5000 Gold

Scholars Tower Common
Priest
Item Effect Drop Type
Skillbook Cleanse The priest cleanses all running debuffs from an ally.

Cost to execute: 4 Mana. Price: 500 Gold

Scholars Tower Rare
Skillbook Divine Intervention When Sacred Rite triggers, it also restores 20% of the caster's current mana and causes the next executed ability to cost no mana. Global

Tier 5

Crafted

Rare

Unique

Skillbook Flash Heal Almost instance healing ability which heals the target for 100% of the priest's base healing amount.

Cost to execute: 13 Mana.

Cooldown: 4 seconds. Price: 500 Gold

Scholars Tower Common
Skillbook Flash Heal Level 2 Almost instance healing ability which heals the target for 120% of the priest's base healing amount.

Cost to execute: 15 Mana.

Cooldown: 4 seconds.

Skillbook Flash Heal

Level 3

Almost instance healing ability which heals the target for 150% of the priest's base healing amount.

Cost to execute: 19 Mana.

Cooldown: 4 seconds.

Skillbook Great Heal The priest can use this ability to heal an ally for 6 times the priest's usual healing amount.

Execution cost: 30 Mana.

Cooldown: 15 seconds.

Farm 36 - 39 Common

Unique

Skillbook Heal AOE Gives the raider the ability to cast a heal on an ally which heals all nearby allies around the target by 15% of the healer's normal healing amount.

Cost to execute: 25 Mana.

Cooldown: 10 seconds. Price: 300 Gold

Scholars Tower Common
Skillbook Heal AOE Level 2 Gives the raider the ability to cast a heal on an ally which heals all nearby allies around the target by 25% of the healer's normal healing amount.

Cost to execute: 28 Mana.

Cooldown: 10 seconds.

Global

Tier 5

Rare
Skillbook Heal AOE Level 3 Gives the raider the ability to cast a heal on an ally which heals all nearby allies around the target by 40% of the healer's normal healing amount.

Cost to execute: 30 Mana.

Cooldown: 10 seconds.

Skillbook Heal Propagation Each heal cast by the raider has a 10% chance to spread to nearby allies around the target and heal them for 15% of the raiders healing amount.

Price: 300 Gold

Scholars Tower Rare
Skillbook Healstreak After executing the default healing ability (Basic Heal), the raider has a 10% chance to execute it again immediately and skip its cooldown. The additional cast will not cost any mana. Harpy Common
Skillbook Prayer When the priest's mana falls below 10% mana, they can engage in a prayer, regenerating all mana over 5 seconds.

Cooldown: 60 seconds. Price: 5000 Gold

Scholars Tower Rare
Skillbook Rejuvenation Applies a heal over 10 seconds to the target, healing it for 15% of the priest's total damage and healing amount each second.

Cost to execute: 15 Mana

Cooldown of 15 seconds.

High Priest Common
Skillbook Rejuvenation Level 2 Applies a heal over 11 seconds to the target, healing it for 20% of the priest's total damage and healing amount each second.

Cost to execute: 17 Mana

Cooldown of 15 seconds.

Global

Tier 4-5

Rare

Tier 4

Uncommon

Tier 5

Skillbook Sacred Rite Each time the priest heals a target with less than 30% HP, the passive will heal the target again for 100% of the original heal amount. Global

Tier 5

Crafted

Rare

Unique

Mage
Item Effect Drop Type
Skillbook Arcane Barrage Removes the cooldown from all of the raider's equipped Magic Missiles skills.

Price: 300 Gold

Scholars Tower Common
Skillbook Arcane Bombardment Adds two additional projectiles to each Magic Missiles cast, and increases the mana cost of the Magic Missile cast by 10.

Price: 300 Gold

Scholars Tower Common
Skillbook Arcane Bombardment Level 2 Adds two additional projectiles to each Magic Missiles cast, and increases the mana cost of the Magic Missile cast by 8.

Price: 300 Gold

Skillbook Arcane Frenzy Each projectile of the Magic Missile ability has a 5% chance to trigger a buff which increases the casting speed of the caster by 2% per stack for 5 seconds. Stacks up to 5 times.

Price: 300 Gold

Scholars Tower Common
Skillbook Arcane Frenzy

Level 2

Each projectile of the Magic Missile ability has a 7% chance to trigger a buff which increases the casting speed of the caster by 2% per stack for 5 seconds. Stacks up to 7 times.

Price: 300 Gold

Skillbook Chill Every shot of Frost Shard has a 15% chance to chill the target, reducing its Combat Speed by -10% for 10 seconds and dealing 500% of the casters damage. Price: 500 Gold Scholars Tower CommonScholars Tower
Skillbook Chill Level 2 Every shot of Frost Shard has a 20% chance to chill the target, reducing its Combat Speed by -10% for 10 seconds and dealing 800% of the casters damage. Price: 500 Gold
Skillbook Chill Level 3 Every shot of Frost Shard has a 23% chance to chill the target, reducing its Combat Speed by -10% for 10 seconds and dealing 1000% of the casters damage. Price: 500 Gold
Skillbook Cold Focus Each Frost Shard has a 10% chance to trigger a buff which increases the damage of the caster by 3% for 5 seconds.

Maximum stacks of triggered buff: 5.

Price: 500 Gold

Scholars Tower Common
Skillbook Cold Focus Level 2 Each Frost Shard has a 15% chance to trigger a buff which increases the damage of the caster by 6% for 5 seconds.

Maximum stacks of triggered buff: 5.

Price: 500 Gold

Skillbook Cold Focus Level 3 Each Frost Shard has a 18% chance to trigger a buff which increases the damage of the caster by 9% for 5 seconds.

Maximum stacks of triggered buff: 7.

Price: 500 Gold

Skillbook Fireball Shoots a fireball which deal 700% of the raiders damage amount.

Cost to execute: 40 Mana.

Cooldown: 15 seconds. Price: 500 Gold

Scholars Tower Common
Skillbook Fireball Level 2 Shoots a fireball which deal 840% of the raiders damage amount.

Cost to execute: 44 Mana.

Cooldown: 15 seconds. Price: 500 Gold

Global Tier 3-5 Rare

Tier 3-4

Uncommon

Tier 5

Skillbook Frost Shard Shoots a fast shard of ice which deals 210% of the caster's damage to the target.

Cost to execute: 11 Mana.

Cooldown: 5 seconds. Price: 500 Gold

Scholars Tower Common
Skillbook Frost Shard Level 2 Shoots a fast shard of ice which deals 252% of the caster's damage to the target.

Cost to execute: 12.10 Mana.

Cooldown: 5 seconds.

Wolfman 1 Common
Skillbook Frost Shard Level 3 Shoots a fast shard of ice which deals 294% of the caster's damage to the target.

Cost to execute: 13.75 Mana.

Cooldown: 5 seconds.

Skillbook Ignite Increases the Critical Hit Chance by 8% of all equipped Fireball skills. Critical strikes also ignite the target, causing a debuff that deals 100% of the raider's damage for 5 seconds. Witch Common
Skillbook Inner Combustion After Fireball deals a critical hit, the next Fireball can be cast again immediately and will not cost any mana. Dragonling Common
Skillbook Magic Missiles Fires 3 magic missiles, each dealing 150% of the caster's damage to the target.

Cost to execute: 30 Mana.

Cooldown: 10 seconds. Price: 300 Gold

Scholars Tower Common
Skillbook Magic Missiles Level 2 Fires 3 magic missiles, each dealing 180% of the caster's damage to the target.

Cost to execute: 36 Mana.

Cooldown: 10 seconds

Global Tier 3-5 Rare

Tier 3-4

Uncommon

Tier 5

Skillbook Magic Missiles Level 3 Fires 3 magic missiles, each dealing 225% of the caster's damage to the target.

Cost to execute: 42 Mana.

Cooldown: 10 seconds