Consumables[]
Item | Effect | Drop |
---|---|---|
Healing Potion | Heals the raider on the currently viewed map with the least amount of current HP percentage to full HP. Price: 100 Gold | Market / Merchant |
Rage Potion | Restores Rage of the warrior on the currently viewed map with the least amount of current Rage percentage to full Rage. Price: 50 Gold | Market |
Focus Potion | Restores Focus of the archer on the currently viewed map with the least amount of current Focus percentage to full Energy. Price: 25 Gold | Market |
Mana Potion | Restores Mana of the priest on the currently viewed map with the least amount of current Mana percentage to full Mana. Price: 100 Gold | Market |
Scroll of Healing | Heals all raiders by 30% of their maximum hitpoints. Price: 100 Gold | Market / Global |
Scroll of Brotherhood | For all raiders, instantly regenerates 30% of their maximum energy (rage/focus/mana) points | Global |
Scroll of False Courage | Increases the damage and healing of all raiders by 20% for 30 seconds. | Market |
Scroll of Awakeing | Removes all active stuns from all raiders and mercenaries. Cooldown: 1 min. Price 100 Gold | Market |
Consumable: Scroll of Second Chance | Fully heals and teleports a random raider from the base back to the currently viewed battlefield. Using this item when no appropriate raider is available will trigger the cooldown, but will not remove it from the inventory. | Global |
Lucky Candy | Restores 20 energy points (rage/focus/mana) to all raiders over 4 seconds | Global |
Summon Efreet | Summon Efreet | Market |
Summon Merchant | Summons the Travelling Merchant to the base. He will leave after 5.0 minutes. Cooldown: 10 min. Price: 100 Gold | Market |
Gold Offering | Grants you 1000 immediately available Ancient Artifacts, but for a large price... Costs 25000 gold to use. | Farm 29 - 32 |
Carrot | When used, increases raider level by 1. Must be used before it has a chance of being found again. | Global |
Map to Dawn Fortress | Unlocks Dawn Fortress | Skeletor |
Old Cane | Unlocks Forgotten Sanctuary | Global |
Soul of the Pitful girl | Teleports you to King of the pumpkin patch (One time Use) | Event |
Equipment[]
General Equipment[]
Item | Efffect | Drop | Type |
---|---|---|---|
Gold Sword | +5% Gold (Works like Wisdom) | Farm 12-14 | Common |
Transparent Sword | +20% Exp (Works like Wisdom) | Farm 10 | Common |
Leather Cap | +50 Max HP, -1% Received Damage | Global | Common |
Worn Leather Armor | +75 Max HP | Skeletor | Common |
Warrior[]
Item | Effect | Drop | Type |
---|---|---|---|
Veteran's Helmet | +25% Received Healing, +300 Max HP,
-5% Received Damage |
Global | Artifact |
Steel Barbute | +200 Max HP, -4% Received Damage | Global | Rare |
Ancient Sword | +2 Damage | Skeletor | Uncommon |
Lord Sword | +3 Damage, (0.1% chance to kill non-boss monster instantly) | Skeletor | Rare |
Dragonling Scale Armor | +200 Max HP | Dragonling | Uncommon |
Sunlight Cape | +20% Received Healing | Brothers | Rare |
Basic Battle Axe | +1 Damage | Farm 6 | Common |
Basic Shield | +100 Max HP, -3% Received Damage | Farm 5 | Common |
Item | Effect | Drop | Type |
---|---|---|---|
Burning Seal | +16 Damage, +50% Combat Speed
[Activate Burned Out Seal in the Chamber of the Sealer with 3 Essence of Rage to craft] |
Crafted | Artifact
Unique |
Brutal Axe | +9 Damage, +20 Max Rage,
+10% Received Self-healing |
Global | Rare |
Bronze Helmet | +3 Damage, +7% Combat Speed, +20% Rage Generation | Global | Uncommon |
Berserker Cape | +4 Damage, +8% Critical Hit Chance, +20% Rage Generation | Global | Uncommon |
Iron Buckler | -5% Received Damage, +200 Max HP | Boss Devil | |
Waraxe of the Sealer | +8 Damage, +5% Combat Speed
Set: Might of the Sealer (2) +3 Damage (4) -5% Received Damage from all damage types (6) Warriors receive +100% Rage Generation. (6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot) |
Boss Devil | Rare
Unique |
Magma Armor | +250 Max HP, +15% Received Healing,
+0.10 Rage Regeneration |
Lavrador | Uncommon |
Ashen Ring | +5% Combat Speed, +3% Critical Hit Chance,
+35% Critical Hit Damage Bonus |
Fireal | Uncommon |
Fire Imbued Hatchet | +5 Damage, -5% Received Damage | Lavarock | Uncommon |
Burned Out Seal | +10 Damage, +15% Combat Speed | Magadom | Rare |
Item | Effect | Drop | Type |
---|---|---|---|
Enchanted Ice Shield | +30% Received Healing, +550 Max HP,
-9% Received Damage |
Global | Artifact |
Black Knight's Helmet | +250 Max HP, +25% Rage Regeneration,,
+10% Critical Hit Chance, +5 Damage |
Global | Rare |
Steadfast Berserker's Helmet | +125 Max HP, +5% Critical Hit Chance,
+40% Critical Hit Damage, +7% Rage Generation |
Global | Uncommon |
Frozen Shield | +300 Max HP, -6% Received Damage | Lizard 2 | Uncommon |
Frozen Chestplate | +300 Max HP, -5% Received Damage,
+20% Received Healing Set: Soul of the Frozen Coast (2) +1 Mana Regeneration to all priests (5) +5 Damage to all raiders (7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes. |
Wolfman 1 | Rare
Unique |
Chilled Reaver | +11 Damage, +5% Combat Speed, -4% Received Damage
Set: Soul of the Frozen Coast (2) +1 Mana Regeneration to all priests (5) +5 Damage to all raiders (7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes. |
Wolfman 2 | Rare Unique |
Frozen Headguard | +175 Max HP, +15% Rage Regeneration
+8% Critical Hit Chance |
Wolfman 2 | Uncommon |
Arctic Honor | +10 Minimum Rage | Warox 2 | Rare
Unique |
Winter Gladiator's Nose Ring | +8 Damage, +9% Combat Speed,
+30% Rage Regeneration, |
Warox 2 | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Doublehorn | +175 Max HP, +7% Critical Hit Chance, +50% Critical Hit Damage, +10% Rage Generation | Global | Uncommon |
Warfists of the Frozen Coast | +13 Damage, +50% Critical Hit Damage,
+10% Critical Hit Chance Set: Soul of the Frozen Coast (2) +1 Mana Regeneration to all priests (5) +5 Damage to all raiders (7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes. |
Yeti | Rare
Unique |
Yeti Horn | +7 Damage, +5% Critical Hit Chance,
+25% Rage Regeneration, |
Yeti | Uncommon |
Snow Hunting Spear | +12 Damage, +8% Critical Hit Chance,
+40% Critical Hit Damage, +30% Rage Regeneration, |
Centaur | Rare |
Frozen Sword | +9 Damage, +20% Combat Speed | Centaur | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Obsidian Claymore | +26 Damage, +60% Combat Speed | Global | Artifact |
Blackened Heavy Cloak | +250 Max HP, +20% Combat Speed,
+8% Critical Hit Chance, +60% Critical Hit Damage, +20% Rage Generation |
Global | Rare |
Heavy Iron Armor | +450 Max HP, -8% Received Damage,
+15% Received Healing |
Global | Rare |
Horned Bronze Helmet | +250 Max HP, +10% Critical Hit Chance,
+70% Critical Hit Damage, +20% Rage Generation |
Global | Uncommon |
Golem Head | +800 Max HP, -7% Received Damage,
+25% Rage Generation Set: Elemental Essence (2) +5 Damage (3) +20 Energy (4) A random elemental golem is summoned to support the raiders. The type of golem switches every 30 seconds |
Earth Elemental | Rare
Unique |
Heavy Spear | +11 damage, +20% Combat Speed,
+35% Rage Generation |
Ice Elemental | Uncommon |
Heavy Iron Shield | +400 Max HP, -7% Received Damage | Lava
Elemental |
Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Castle Guard's Helmet | +600 Max HP, -9% Received Damage,
+20% Received Healing |
Global | Rare |
Absurdly Sized Cleaver | +14 Damage, +30% Combat Speed | Global | Rare |
Wolf Berserker's Hat | +300 Max HP, +12% Critical Hit Chance,
+80% Critical Hit Damage, +30% Rage Generation |
Global | Rare |
Skull Shield | +550 Max HP, -9% Received Damage | Zombie Boss | Uncommon |
Occultist's Ritual Sword | +17 damage, +30% Combat Speed,
+35% Rage Generation |
Vampire Boss | Rare |
Ripped Shirt | +25 damage, +60% Combat Speed,
+50% Rage Generation Set: Unholy Covenant (2) +2 Mana Regeneration per second for priests (2) +10 Damage (3) A pact with the dead spawns a short-lived Zombie minion every 10 seconds. Zombies can weaken their victims, triggering a buff that temporarily reduces all of the target's damage by 10% |
Werewolf Boss | Rare
Unique |
Forgotten Berserker's Sword | +60 damage, +100% Combat Speed,
+200% Critical Hit Damage |
Old Berserker | Artifact
Unique |
Forgotten Warrior's Shield | +3000 Max HP, -15% Received Damage,
+40% Received Healing |
Old Warrior | Artifact
Unique |
Item | Effect | Drop | Type |
---|---|---|---|
Chestguard of Valor | +2500 Max HP, +35% Received Healing,
-12% Received Damage |
Global | Artifact |
Holy Berserker's Helmet | +23 Damage, +40% Combat Speed,
+50% Rage Generation |
Global | Rare |
Holy Order Warrior Armor | +1000 HP, -11% Received Damage,
+25% Received Healing |
Global | Rare |
Thorium Armor | +350 Max HP, +14% Critical Hit Chance,
+90% Critical Hit Damage, +40% Rage Generation |
Global | Uncommon |
Ornate Holy Helmet | +1200 Max HP, -11% Received Damage,
+30% Rage Generation Set: Legacy of the Holy Order (2) +40 Energy to all raiders (3) Bonus Skillbook Prayer for Priests (3) Bonus Skillbook Heal AOE Passive for Priests |
Sarkophagus | Rare
Unique |
Ornate Holy Cleaver | +19 damage, +35% Combat Speed,
+40% Rage Generation |
Pharao | Uncommon |
Holy Sword | Set: Legacy of the Holy Order
(2) +40 Energy to all raiders (3) Bonus Skillbook Prayer for Priests (3) Bonus Skillbook Heal AOE Passive for Priests |
Anubis | Rare |
Damaged Holy Order Shield | +700 Max HP, -10% Received Damage,
+21% Rage Generation |
Anubis | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Masterforged Nasal Helmet | +30 Damage, +50% Combat Speed,
+60% Rage Generation |
Global | Rare |
Starlight | +425 Max HP, +16% Critical Hit Chance,
+100% Critical Hit Damage, +50% Rage Generation Set: Witness of the Ancients (4) Increases the maximum number of active Mercenaries by 1 (4) Permanently increases all XP gained by 100%. Stacks multiplicatively with other XP bonuses (works like XP boosts) |
Global | Uncommon |
Ancient Shield | +2800 Max HP, -12% Received Damage,
+35% Rage Generation |
One Mouth | Rare
Unique |
Infested Spear | +25 damage, +50% Combat Speed,
+60% Rage Generation |
One Mouth | Uncommon |
Interstellar Guardian Shield | +1250 Max HP, -12% Received Damage,
+30% Received Healing |
One Mouth | Uncommon |
Archer[]
Item | Effect | Drop | Type |
---|---|---|---|
Imported Eastern Bow | +10 Damage, +6 Focus Regeneration | Global | Artifact |
Lucky Sniper's Charm | +150% Critical Hit Damage | Global | Rare |
Amulet of Focus | +7 Focus Regeneration | Global | Rare |
Amulet of Concentration | +3 Focus Regeneration | Global | Common |
Stylish Hat | +5% Combat Speed | Big Tree | Uncommon |
Basic Crossbow | +3 Damage | Brothers | Rare |
Basic Archer's Hood | +1 Damage | Farm 9 | Common |
Item | Effect | Drop | Type |
---|---|---|---|
Crabskin Bow | +9 Damage, +3% Critical Hit Chance,
+20% Critical Hit Damage Bonus, +3 Focus Regeneration |
Global | Artifact |
Deadeye's Shroud | +60% criticial hit damage bonus, +6% Critical Hit Chance | Global | Rare |
Ring of Concentration | +5 Damage, +7% Critical Hit Chance,
+3% Combat Speed |
Boss Devil | Uncommon |
Sturdy Bow | +7 Damage, +2% Critical Hit Chance | Lavrador | Uncommon |
Glowing Hood | +8% Combat Speed, +2 Focus Regeneration | Fireal | Uncommon |
Magma Shot | +9 Damage, +7% Combat Speed,
+1 Focus Regeneration Set: Might of the Sealer (2) +3 Damage (4) -5% Received Damage from all damage types (6) Warriors receive +100% Rage Generation. (6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot) |
Lavarock | Rare
Unique |
Lavacrafted Bowstring | +7 Damage, +3% Critical Hit Chance,
+100% Critical Hit Damage Bonus Set: Might of the Sealer (2) +3 Damage (4) -5% Received Damage from all damage types (6) Warriors receive +100% Rage Generation. (6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot) |
Magadom | Rare
Unique |
Item | Effect | Drop | Type |
---|---|---|---|
Winter Wolf Hat | +7 Focus Regeneration, +50% Critical Hit Damage,
+10 Max focus |
Global | Rare |
Ice Kiss | +13 Damage, +15% Combat Speed
Set: Soul of the Frozen Coast (2) +1 Mana Regeneration to all priests (5) +5 Damage to all raiders (7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes. |
Lizard 2 | Rare
Unique |
Cold Resistant Hood | +125 Max HP, +5% Critical Hit Chance,
+3 Focus Regeneration |
Lizard 2 | Uncommon |
Cold Focus Ring | +5 Focus Regeneration, +7.5% Critical Hit Chance | Wolfman 2 | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Traveling Hunter's Armor | +13 Damage, +10% Critical Hit Chance,
+40% Critical Hit Damage, +3 Focus Regeneration |
Global | Artifact |
Emerald Crossbow | +10 Damage, +10% Combat Speed,
+4 Focus Regeneration |
Global | Rare |
Hard Leather Armor | +8% Critical Hit Chance, +150 Max HP,
+5 Focus Regeneration |
Global | Uncommon |
Blizzard Walkers | +100% Critical Hit Damage, +8 Damage
Set: Soul of the Frozen Coast (2) +1 Mana Regeneration to all priests (5) +5 Damage to all raiders (7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes. |
Centaur | Rare
Unique |
Item | Effect | Drop | Type |
---|---|---|---|
Basic Scope | +12 Damage, +13% Combat Speed,
+8% Critical Hit Chance |
Global | Rare |
Blackened Leather Armor | +250 Max HP, +10% Critical Hit Chance,
+4 Focus Regeneration, +100% Critical Hit Damage |
Global | Uncommon |
Stonefoot boots | +200 Max HP, +100% Critical Hit Damage,
+4 Focus Regeneration, +10% Combat Speed |
Ice Elemental | Uncommon |
Stone Crossbow | +14 Damage, +15% Critical Hit Chance, +70% Critical Hit Damage
Set: Elemental Essence (2) +5 Damage (3) +20 Energy (4) A random elemental golem is summoned to support the raiders. The type of golem switches every 30 seconds |
Metal Elemental | Rare
Unique |
Reinforced Leather Armor | +10% Critical Hit Chance, +200 Max HP,
+6 Focus Regeneration |
Metal Elemental | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Castle Guard Bow | +60 Damage, +10 Focus Regeneration,
+200% Critical Hit Damage |
Global | Artifact |
Otherworldly Arrows | +16 Damage. +10% Critical Hit Chance,
+80% Critical Hit Damage |
Global | Rare |
Black Leather Armor | +13% Critical Hit Chance, +250 Max HP,
+7 Focus Regeneration |
Global | Uncommon |
Vampire Hunter's Bow | +13 damage, +9% Critical Hit Chance,
+60% Critical Hit Damage |
Zombie Boss | Uncommon |
Forgotten Archer's Cloak | +60 damage, +10 Focus Regeneration,
+200% Critical Hit Damage |
Old Archer | Artifact
Unique |
Item | Effect | Drop | Type |
---|---|---|---|
Eastern Archer Cloak | +23 Damage, +12% Critical Hit Chance,
+110% Critical Hit Damage, +3 Focus Regeneration |
Global | Rare |
Sniper's Protective Gear | +300 Max HP, +16% Critical Hit Chance,
+8 Focus Regeneration |
Global | Uncommon |
Holy Order Knight's Crossbow | +19 damage, +11% Critical Hit Chance,
+100% Critical Hit Damage |
Pharao | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Otherworldly Hunter's Bow | +80 Damage, +15 Focus Regeneration,
+300% Critical Hit Damage |
Global | Artifact |
Gray Hunter's Cloak | +30 Damage, +15% Critical Hit Chance,
+130% Critical Hit Damage, +5 Focus Regeneration |
Global | Rare |
Hardened Leather Mask | +350 Max HP, +19% Critical Hit Chance,
+9 Focus Regeneration |
Global | Uncommon |
Ancient Hood | +30 damage, +15% Critical Hit Chance,
+150% Critical Hit Damage, +5 Focus Regeneration Set: Witness of the Ancients (4) Increases the maximum number of active Mercenaries by 1 (4) Permanently increases all XP gained by 100%. Stacks multiplicatively with other XP bonuses (works like XP boosts) |
One Mouth | Rare
Unique |
Infested Crossbow | +25 damage, +13% Critical Hit Chance,
+120% Critical Hit Damage, +4 Focus Regeneration |
One Mouth | Uncommon |
Priest[]
Item | Effect | Drop | Type |
---|---|---|---|
Old Priest's Staff | +3 Damage,
+5% Increased amount of all healing |
Global | Rare |
Theology Scholar's Cloak | +0.30 Mana Regeneration,
+15 Max Mana |
Global | Rare |
Humble Priest's Staff | +2 Damage and Healing Power | Global | Uncommon |
Theology Scholar's Tome | +10% Spell Casting Speed | Global | Uncommon |
Cloak of Sanity | +0.25 Mana Regeneration | Harpy | Uncommon |
Ring of the Devout | +15 Max Mana | High Priest | Uncommon |
Basic Shepherd's Staff | +1 Damage and Healing Power | Farm 7 | Common |
Item | Effect | Drop | Type |
---|---|---|---|
Priest Scholar's Hat | +10 Damage and Healing Power, +100 Max HP,
+1.00 Mana Regeneration |
Global | Artifact |
Burnt Servant's Cloak | +10% Increased amount of all healing | Global | Rare |
Tattered Priest Robe | +3 Damage and Healing Power,
+15% Spell Casting Speed |
Global | Uncommon |
Warm Staff | +6 Damage and Healing Power, +15 Max Mana | Minor Devil | Rare |
Warm Robe | +100 Max HP, +0.30 Mana Regeneration,
+20 Max Mana |
Boss Devil | Rare |
Ancient Emberwood Staff | Set: Might of the Sealer
(2) +3 Damage (4) -5% Received Damage from all damage types (6) Warriors receive +100% Rage Generation. (6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot) |
Fireal | Rare
Unique |
Energy Emitting Ring | +0.30 Mana Regeneration
+50% Critical Hit Damage and Healing Bonus |
Magadom | Uncommon |
Old Priest's Cloak | +0.3 Mana Regeneration,
+5% Critical Hit and Heal Chance |
Magadom | Uncommon |
Inquisitor's Hat | +3% Critical Hit and Heal Chance, +75 Max HP,
+30.00% Critical Hit Damage and Healing Bonus, |
Global | Common |
Item | Effect | Drop | Type |
---|---|---|---|
Winter Priest's Armlet | +14% Increased amount of all healing,
+0.15 Mana Regeneration |
Global | Rare |
Blood Priest Robe | +0.4 Mana Regeneration,
+6% Critical Hit and Heal Chance, +6 damage |
Global | Rare |
Winter Fur Cloak | +12% Increased amount of all healing,
+0.10 Mana Regeneration |
Global | Uncommon |
Glacial Purity | +0.35 Mana Regeneration,
+4.00% Critical Hit and Heal Chance, +30.00% Critical Hit Damage and Healing Bonus |
Lizard 2 | Uncommon |
Icetouched band | +0.40 Mana Regeneration
+55% Critical Hit Damage and Healing Bonus |
Wolfman 2 | Uncommon |
Frozen Heart | +30 Mana, +1 Mana Regeneration
Set: Soul of the Frozen Coast (2) +1 Mana Regeneration to all priests (5) +5 Damage to all raiders (7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes. |
Warox 3 | Rare
Unique |
Icy Cap | +80 Max HP, +0.35 Mana Regeneration,
+40% Critical Hit Damage bonus |
Warox 2 | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Faithweaver | +1 Mana Regeneration, +150 Max HP,
+15 Damage |
Global | Artifact |
Old Ice Conserved Staff | +8 Damage, +0.2 Mana Regeneration,
+5% Critical Hit Chance |
Global | Rare |
Winter Priest's Charm | +16% Increased amount of all healing,
+0.2 Mana Regeneration per second |
Global | Uncommon |
Centaur Hide Robe | +100 Max HP, +0.5 mana regen, +7% Critical Hit Chance, +50% Critical Hit and Damage Bonus | Centaur | Rare |
Item | Effect | Drop | Type |
---|---|---|---|
Plague Doctor's Stone Mask | +2 Mana Regeneration per second,
+20 Damage, +10% Increased amount of all healing |
Global | Artifact |
Plague Researcher's Staff | +10 Damage, +8% Critical Hit Chance,
+70% Critical Hit Damage |
Global | Rare |
Mountain Doctor's Magma Armor | +20% Increased amount of all healing,
+0.3 Mana Regeneration |
Global | Uncommon |
Mountain Doctor's Robe | +0.6 Mana Regeneration, +20% casting speed, +50% Critical Hit and Damage Bonus | Earth Elemental | Uncommon |
Golem Skin Gloves | +150 Max HP, +13 damage, +1.0 Mana Regeneration
Set: Elemental Essence (2) +5 Damage (3) +20 Energy (4) A random elemental golem is summoned to support the raiders. The type of golem switches every 30 seconds |
Ice Elemental | Rare
Unique |
Mountain Doctor's Medicinal Concoction | +0.3 Mana Regeneration, +9 Damage and ealing, +5% Critical Hit Chance | Lava Elemental | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Occultist's Signet | +15 Damage, +0.5 Mana Regeneration,
+12% Critical Hit Chance |
Global | Rare |
Necromancer's Seal | +25% increased amount of all healing,
+0.4 Mana Regeneration |
Global | Uncommon |
Undead Communion | +1.6 Mana Regeneration, +11% Critical Hit Chance,
+100% Critical Hit Damage and healing power Set: Unholy Covenant (2) +2 Mana Regeneration per second for priests (2) +10 Damage (3) A pact with the dead spawns a short-lived Zombie minion every 10 seconds. Zombies can weaken their victims, triggering a buff that temporarily reduces all of the target's damage by 10% |
Zombie Boss | Rare
Unique |
Beautiful Cloak | +12 damage and healing, +0.4 Mana Regeneration, +10% Critical Hit Chance | Vampire Boss | Uncommon |
Forgotten Priest's Hat | +3 Mana Regeneration, +30 damage and healing power, +20% increased healing | Old Priest | Artifact
Unique |
Item | Effect | Drop | Type |
---|---|---|---|
Holy Order Priest's Robe | +2.5 Mana Regeneration, +30 Damage,
+15% Increased amount of all healing |
Global | Artifact |
Arch Priest's Cloak | +1 Mana Regeneration,
+100% spell casting speed |
Global | Rare |
Sun Priest Star | +30% increased amount of all healing,
+0.5 Mana Regeneration |
Global | Uncommon |
Arch Priest's Staff | +23 damage and healing,
+6% Critical Hit Chance, +0.5 Mana Regeneration, +50% Critical Hit Damage |
Sarkophagus | Rare |
Golden Crown | +9% Critical Hit Chance, +25% casting speed, +70% Critical Hit Damage | Sarkophagus | Uncommon |
Arch Priest's Hat | Set: Legacy of the Holy Order
(2) +40 Energy to all raiders (3) Bonus Skillbook Prayer for Priests (3) Bonus Skillbook Heal AOE Passive for Priests |
Pharao | Rare
Unique |
Item | Effect | Drop | Type |
---|---|---|---|
Corruptor | +30 Damage. +8% Critical Hit Chance,
+0.65 Mana Regeneration, +70% Critical Hit Damage |
Global | Rare |
Eldritch Focus | +40% increased amount of all healing,
+0.75 Mana Regeneration |
Global | Uncommon |
Ancient Staff | +30 damage, +10% Critical Hit Chance,
+0.8 Mana Regeneration, +100% Critical Hit Damage Set: Witness of the Ancients (4) Increases the maximum number of active Mercenaries by 1 (4) Permanently increases all XP gained by 100%. Stacks multiplicatively with other XP bonuses (works like XP boosts) |
One Mouth | Rare
Unique |
Alien Worshipper's Staff | +25 damage and healing, +7% Critical Hit Chance,
+0.6 Mana Regeneration, +60% Critical Hit Damage |
One Mouth | Uncommon |
Mage[]
Item | Effect | Drop | Type |
---|---|---|---|
Talented Pupils Cloak | +9 Damage, +100 Max HP, +60 Max Mana | Global | Artifact |
Wandering Arcanist's Rod | +5 Damage | Global | Rare |
Witch's Twig | +3 Damage | Witch | Uncommon |
Warm Ruby | +50% Critical Hit Damage Bonus | Global | Uncommon |
Wise Mage's Cloak | +20 Max Mana | Global | Common |
Basic Magic Staff | +1 Damage | Farm 8 | Common |
Item | Effect | Drop | Type |
---|---|---|---|
Willbreaker | +7 Damage, +60% Critical Hit Damage | Global | Rare |
Void Staff | +6 Damage, +50% Critical Hit Damage Bonus | Minor Devil | Rare |
Warm Cloak | +100 Max HP, +35 Max Mana,
+0.10 Mana Regeneration |
Boss Devil | Uncommon |
Sealer's Burden | +7% Critical Hit Change, +80 Max Mana
Set: Might of the Sealer (2) +3 Damage (4) -5% Received Damage from all damage types (6) Warriors receive +100% Rage Generation. (6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot) |
Lavrador | Rare
Unique |
Ring of Magic Haste | +7% Spell Casting Speed, +2 Damage, +45 Max Mana | Lavarock | Uncommon |
Infernal Talisman | +140 Max Mana
Set: Might of the Sealer (2) +3 Damage (4) -5% Received Damage from all damage types (6) Warriors receive +100% Rage Generation. (6) Mages receive one ability from Skillbook: Inner Combusion (does not use ability slot) |
Magadom | Rare
Unique |
Sturdy Cloak | +150 Max HP, +35 Max Mana, +10% Spell Casting Speed | Magadom | Uncommon |
Worn Wizard's Hat | +75 Max HP, +5% Critical Hit Chance,
+60% Critical Hit Damage Bonus |
Global | Common |
Item | Effect | Drop | Type |
---|---|---|---|
Darkmage's Veil | +25 Damage, +150 Max HP, +100 Mana | Global | Artifact |
Frostsage Robe | +10% Critical Hit Chance, +70% Critical Hit Damage | Global | Rare |
Frostsage Mantle | +9% Critical Hit Chance, +60% Critical Hit Damage | Global | Uncommon |
Frostsage Staff | +8 Damage, +45 Max Mana | Lizard 2 | Uncommon |
Frostsage Cloak | +9% Critical Hit Chance, +40 Max Mana,
+0.17 Mana Regeneration |
Wolfman 2 | Uncommon |
Snowshine | +11 Damage, +90 Mana
Set: Soul of the Frozen Coast (2) +1 Mana Regeneration to all priests (5) +5 Damage to all raiders (7) The icy winds of the Frozen Coast accompany the raiders everywhere they go. At any time, a blizzard may spawn that damages all enemies on the map for 3000 damage over 10 seconds. A blizzard will spawn roughly once every two minutes. |
Warox 2 | Rare
Unique |
Item | Effect | Drop | Type |
---|---|---|---|
Frostsage Gauntlets | +11% critical hit, +70% Critical Hit Damage | Global | Rare |
Ice Conjurer's Tome | +10 Damage, +15% spell casting speed | Global | Rare |
Frostsage Trinket | +11% Critical Hit Chance, +70% Critical Hit Damage | Global | Uncommon |
Dark Frostsage Cap | +100 Max HP, +50 Mana, +8% Critical Hit Chance | Yeti | Uncommon |
Frozen Tear | +0.5 Mana Regeneration, +50 Mana,
+6% Critical Hit Chance |
Centaur | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Elementalist's Hat | +13% Critical Hit Chance,
+90% Critical Hit Damage |
Global | Rare |
Elementalist's Robe | +12% Critical Hit Chance,
+80% Critical Hit Damage |
Global | Uncommon |
Stone Hardened Hat | +60 Mana, +10% Critical Hit Chance,
+80% Critical Hit Damage |
Earth Elemental | Uncommon |
Stone Magic Staff | +70 Mana, +14 damage,
+6% Critical Hit Chance |
Ice Elemental | Rare |
Golem Summoner's Tome | +100 Mana, +20 Damage
Set: Elemental Essence (2) +5 Damage (3) +20 Energy (4) A random elemental golem is summoned to support the raiders. The type of golem switches every 30 seconds |
Lava Elemental | Rare
Unique |
Elementalist's Cloak | +200 Max HP, +12 damage, +13% spell casting speed, +70 Max Mana | Metal Elemental | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Banished Arcanist's Rod | +35 Damage, +200 Mana, +15% Critical Hit Chance, +100% Critical Hit Damage | Global | Artifact |
Darkmage Hood | +15% Critical Hit Chance, +110% Critical Hit Damage | Global | Rare |
Necromancer's Mixture | +14% Critical Hit Chance, +100% Critical Hit Damage | Global | Uncommon |
Necromancer's Amulet | +17 damage, +11% Critical Hit Chance, +80 Mana | Zombie Boss
|
Rare |
Vampire Count's Robe | +25 damage, +100 Mana, +10% Critical Hit Chance
Set: Unholy Covenant (2) +2 Mana Regeneration per second for priests (2) +10 Damage (3) A pact with the dead spawns a short-lived Zombie minion every 10 seconds. Zombies can weaken their victims, triggering a buff that temporarily reduces all of the target's damage by 10% |
Vampire Boss | Rare
Unique |
Necromancer's Cloak | +200 Max HP, +11% Critical Hit Chance, +70 Mana,
+0.3 Mana Regeneration |
Vampire Boss | Uncommon |
Item | Effect | Drop | Type |
---|---|---|---|
Desert Sorcerer's Spellbook | +17% Critical Hit Chance, +130% Critical Hit Damage | Global | Rare |
Desert Sorcerer's Hood | +16% Critical Hit Chance, +120% Critical Hit Damage | Global | Uncommon |
Eastern Nobility Ring | +18 damage, +7% Critical Hit Chance,
+80% Critical Hit Damage, +50 Mana |
Sarkophagus | Uncommon |
Eastern Sun Sorcerer's Staff | +22 damage, +8% Critical Hit Chance,
+100% Critical Hit Damage, +60 Mana |
Pharao | Rare |
Item | Effect | Drop | Type |
---|---|---|---|
Eldritch Worldbreaker | +50 Damage, +250 Mana, +20% Critical Hit Chance, +150% Critical Hit Damage | Global | Artifact |
Exotic Energy Mote | +20% Critical Hit Chance, +150% Critical Hit Damage | Global | Rare |
Communion Staff | +30 Damage, +10% Critical Hit Chance,
+120% Critical Hit Damage, +80 Max mana |
Global | Rare |
Ritual Cloak | +18% Critical Hit Chance, +140% Critical Hit Damage | Global | Uncommon |
Eastern Sun Sorcerer's Staff | +30 damage, +11% Critical Hit Chance,
+150% Critical Hit Damage, +80 mana Set: Witness of the Ancients (4) Increases the maximum number of active Mercenaries by 1 (4) Permanently increases all XP gained by 100%. Stacks multiplicatively with other XP bonuses (works like XP boosts) |
One Mouth | Rare
Unique |
Astronomer's Robe | +24 damage, +9% Critical Hit Chance,
+110% Critical Hit Damage, +65 Max mana |
One Mouth | Uncommon |
Skillbook[]
Item | Effect | Drop | Type |
---|---|---|---|
Skillbook Blood Lust | When Primal Rage triggers, it also applies a self-healing effect which heals the warrior for 200% of their damage every second for 5 seconds. | Lavarock | Common |
Skillbook Bulwark | The warrior temporarily (for 10 sec) becomes a living bulwark, reducing all damage taken by 75%.
Cost to execute: 30 Rage Cooldown: 60 sec. |
Fireal | Common |
Skillbook Challenging Cry | The raider can challenge all enemies in a 200 radius, forcing them to attack the raider.
Cost to execute: 30 Rage Cooldown: 30 second. |
Fireal | Common |
Skillbook Cleave | Each attack by the raider has a 50% chance to cleave, dealing 150% of the attack's damage to nearby enemies around the target.
Price: 200 Gold |
Scholars Tower | Rare |
Skillbook Disarm | The warrior disarms the target, reducing all damage it deals by 10% for 10 seconds.
Execution cost: 30 Rage Cooldown: 20 seconds |
Global | Rare |
Skillbook Hitstreak | After each normal attack, gives the raider a 10% chance to attack again immediately and without cooldown.
Price: 300 Gold |
Scholars Tower | Common |
Skillbook Mighty Blow | The warrior deals a mighty blow which applies 1000% of the warrior's base damage.
Cost to execute: 50 Rage Cooldown: 15 seconds. Price: 500 Gold |
Scholars Tower | Common |
Skillbook Mighty Blow Level 2 | The warrior deals a mighty blow which applies 1200% of the warrior's base damage.
Cost to execute: 55 Rage Cooldown: 15 seconds |
Global
Tier 4-5 |
Rare
Tier 4 Uncommon Tier 5 |
Skillbook Mighty Blow Level 3 | The warrior deals a mighty blow which applies 1500% of the warrior's base damage.
Cost to execute: 61 Rage Cooldown: 15 seconds |
||
Skillbook Primal Rage | On each attack, gives the raider a 15% chance to gain an Enrage Buff for 10 seconds, increasing their Combat Speed by 50% and increasing damage taken by all damage sources by 10% | Lavrador | Common |
Skillbook Rallying Cry | The warrior sends out a rallying cry, generating energy points for themself (20 Rage) and all allies (10 Rage/Focus/Mana). Cooldown: 60 seconds. Price: 500 Gold | Scholars Tower | Rare |
Skillbook Shield Block | The raider can concentrate on blocking with their shield, increasing their defense against all damage types by 10% for 5 seconds.
Cost to execute: 25 Rage. Cooldown: 10 seconds. Price: 300 Gold |
Scholars Tower | Common |
Skillbook Shield Block Level 2 | The raider can concentrate on blocking with their shield, increasing their defense against all damage types by 15% for 7 seconds.
Cost to execute: 27.5 Rage. Cooldown: 12 seconds. Price: 300 Gold |
Global
Tier 4,5 |
Rare
Tier 4 Uncommon Tier 5 |
Skillbook Shield Block Level 3 | The raider can concentrate on blocking with their shield, increasing their defense against all damage types by 18% for 7 seconds.
Cost to execute: 32.5 Rage. Cooldown: 12 seconds. Price: 300 Gold |
||
Skillbook Taunt | Gives the raider the ability to taunt their current target, forcing it to attack the raider.
Cooldown: 10 seconds. Price: 200 Gold |
Scholars Tower | Common |
Skillbook War Cry | An active ability that increases the damage of allies by 10% for 30 seconds.
Cost to execute: 50 Rage. Cooldown: 1 minute. Price: 500 Gold |
Scholars Tower | Common |
Skillbook War Cry Level 2 | An active ability that increases the damage of allies by 10% for 30 seconds.
Cost to execute: 40 Rage. Cooldown: 50 Seconds. Price: 500 Gold |
Scholars Tower | Rare |
Item | Effect | Drop | Type |
---|---|---|---|
Skillbook Calming Shot | Gives the raider the ability to remove all running buffs from its current target, and deals a percentage of the Archer's damage. Cooldown: 30 seconds | Minor Devil | Common |
Skillbook Charming Shot | Charms an enemy, making it fight with the raiders instead of against them for 15 seconds.
Cost to execute: 50 Focus. Cooldown: 30 seconds. Price: 150 Gold |
Scholars Tower | Rare |
Skillbook Crippling Shot | The archer cripples the target, reducing its Combat Speed by 10% for 10 seconds.
Execution cost: 30 Focus Cooldown: 30 seconds |
Global | Rare |
Skillbook Focused Shot | The archer can use this ability to fire a powerful arrow at the target, dealing 600% of the archer's damage to the target.
Cost to execute: 100 Focus Cooldown: 8 seconds |
Big Tree | Common |
Skillbook Focused Shot Level 2 | The archer can use this ability to fire a powerful arrow at the target, dealing 800% of the archer's damage to the target.
Cost to execute: 100 Focus Cooldown: 8 seconds |
Global
Tier 5 |
Rare |
Skillbook Hitstreak | After each normal attack, gives the raider a 10% chance to attack again immediately and without cooldown.
Price: 300 Gold |
Scholars Tower | Common |
Skillbook Mark Enemy | Marks an enemy, increasing all damage they take by 10% for 15 seconds.
Cost to execute: 60 Focus. Cooldown: 30 seconds. Price: 500 Gold |
Scholars Tower | Rare |
Skillbook Multple Shots | After each shot, gives the archer a 30% chance to fire two additional projectiles at randomly selected nearby targets. Price: 250 Gold | Scholars Tower | Common |
Skillbook Quick Shot | The archer can use this ability to fire an almost instant arrow that deals 3 times the archer's usual damage.
Cost to execute: 45 Focus. Cooldown: 4 seconds. Price: 300 Gold |
Scholars Tower | Common |
Skillbook Time Pressure | Passive ability that has a 20% chance on each attack to advance the cooldown of all active abilities of the raider by 1 second.
Price: 5000 Gold |
Scholars Tower | Common |
Item | Effect | Drop | Type |
---|---|---|---|
Skillbook Cleanse | The priest cleanses all running debuffs from an ally.
Cost to execute: 4 Mana. Price: 500 Gold |
Scholars Tower | Rare |
Skillbook Divine Intervention | When Sacred Rite triggers, it also restores 20% of the caster's current mana and causes the next executed ability to cost no mana. | Global
Tier 5 Crafted |
Rare
Unique |
Skillbook Flash Heal | Almost instance healing ability which heals the target for 100% of the priest's base healing amount.
Cost to execute: 13 Mana. Cooldown: 4 seconds. Price: 500 Gold |
Scholars Tower | Common |
Skillbook Flash Heal Level 2 | Almost instance healing ability which heals the target for 120% of the priest's base healing amount.
Cost to execute: 15 Mana. Cooldown: 4 seconds. |
||
Skillbook Flash Heal
Level 3 |
Almost instance healing ability which heals the target for 150% of the priest's base healing amount.
Cost to execute: 19 Mana. Cooldown: 4 seconds. |
||
Skillbook Great Heal | The priest can use this ability to heal an ally for 6 times the priest's usual healing amount.
Execution cost: 30 Mana. Cooldown: 15 seconds. |
Farm 36 - 39 | Common
Unique |
Skillbook Heal AOE | Gives the raider the ability to cast a heal on an ally which heals all nearby allies around the target by 15% of the healer's normal healing amount.
Cost to execute: 25 Mana. Cooldown: 10 seconds. Price: 300 Gold |
Scholars Tower | Common |
Skillbook Heal AOE Level 2 | Gives the raider the ability to cast a heal on an ally which heals all nearby allies around the target by 25% of the healer's normal healing amount.
Cost to execute: 28 Mana. Cooldown: 10 seconds. |
Global
Tier 5 |
Rare |
Skillbook Heal AOE Level 3 | Gives the raider the ability to cast a heal on an ally which heals all nearby allies around the target by 40% of the healer's normal healing amount.
Cost to execute: 30 Mana. Cooldown: 10 seconds. |
||
Skillbook Heal Propagation | Each heal cast by the raider has a 10% chance to spread to nearby allies around the target and heal them for 15% of the raiders healing amount.
Price: 300 Gold |
Scholars Tower | Rare |
Skillbook Healstreak | After executing the default healing ability (Basic Heal), the raider has a 10% chance to execute it again immediately and skip its cooldown. The additional cast will not cost any mana. | Harpy | Common |
Skillbook Prayer | When the priest's mana falls below 10% mana, they can engage in a prayer, regenerating all mana over 5 seconds.
Cooldown: 60 seconds. Price: 5000 Gold |
Scholars Tower | Rare |
Skillbook Rejuvenation | Applies a heal over 10 seconds to the target, healing it for 15% of the priest's total damage and healing amount each second.
Cost to execute: 15 Mana Cooldown of 15 seconds. |
High Priest | Common |
Skillbook Rejuvenation Level 2 | Applies a heal over 11 seconds to the target, healing it for 20% of the priest's total damage and healing amount each second.
Cost to execute: 17 Mana Cooldown of 15 seconds. |
Global
Tier 4-5 |
Rare
Tier 4 Uncommon Tier 5 |
Skillbook Sacred Rite | Each time the priest heals a target with less than 30% HP, the passive will heal the target again for 100% of the original heal amount. | Global
Tier 5 Crafted |
Rare
Unique |
Item | Effect | Drop | Type |
---|---|---|---|
Skillbook Arcane Barrage | Removes the cooldown from all of the raider's equipped Magic Missiles skills.
Price: 300 Gold |
Scholars Tower | Common |
Skillbook Arcane Bombardment | Adds two additional projectiles to each Magic Missiles cast, and increases the mana cost of the Magic Missile cast by 10.
Price: 300 Gold |
Scholars Tower | Common |
Skillbook Arcane Bombardment Level 2 | Adds two additional projectiles to each Magic Missiles cast, and increases the mana cost of the Magic Missile cast by 8.
Price: 300 Gold |
||
Skillbook Arcane Frenzy | Each projectile of the Magic Missile ability has a 5% chance to trigger a buff which increases the casting speed of the caster by 2% per stack for 5 seconds. Stacks up to 5 times.
Price: 300 Gold |
Scholars Tower | Common |
Skillbook Arcane Frenzy
Level 2 |
Each projectile of the Magic Missile ability has a 7% chance to trigger a buff which increases the casting speed of the caster by 2% per stack for 5 seconds. Stacks up to 7 times.
Price: 300 Gold |
||
Skillbook Chill | Every shot of Frost Shard has a 15% chance to chill the target, reducing its Combat Speed by -10% for 10 seconds and dealing 500% of the casters damage. Price: 500 Gold | Scholars Tower | CommonScholars Tower |
Skillbook Chill Level 2 | Every shot of Frost Shard has a 20% chance to chill the target, reducing its Combat Speed by -10% for 10 seconds and dealing 800% of the casters damage. Price: 500 Gold | ||
Skillbook Chill Level 3 | Every shot of Frost Shard has a 23% chance to chill the target, reducing its Combat Speed by -10% for 10 seconds and dealing 1000% of the casters damage. Price: 500 Gold | ||
Skillbook Cold Focus | Each Frost Shard has a 10% chance to trigger a buff which increases the damage of the caster by 3% for 5 seconds.
Maximum stacks of triggered buff: 5. Price: 500 Gold |
Scholars Tower | Common |
Skillbook Cold Focus Level 2 | Each Frost Shard has a 15% chance to trigger a buff which increases the damage of the caster by 6% for 5 seconds.
Maximum stacks of triggered buff: 5. Price: 500 Gold |
||
Skillbook Cold Focus Level 3 | Each Frost Shard has a 18% chance to trigger a buff which increases the damage of the caster by 9% for 5 seconds.
Maximum stacks of triggered buff: 7. Price: 500 Gold |
||
Skillbook Fireball | Shoots a fireball which deal 700% of the raiders damage amount.
Cost to execute: 40 Mana. Cooldown: 15 seconds. Price: 500 Gold |
Scholars Tower | Common |
Skillbook Fireball Level 2 | Shoots a fireball which deal 840% of the raiders damage amount.
Cost to execute: 44 Mana. Cooldown: 15 seconds. Price: 500 Gold |
Global Tier 3-5 | Rare
Tier 3-4 Uncommon Tier 5 |
Skillbook Frost Shard | Shoots a fast shard of ice which deals 210% of the caster's damage to the target.
Cost to execute: 11 Mana. Cooldown: 5 seconds. Price: 500 Gold |
Scholars Tower | Common |
Skillbook Frost Shard Level 2 | Shoots a fast shard of ice which deals 252% of the caster's damage to the target.
Cost to execute: 12.10 Mana. Cooldown: 5 seconds. |
Wolfman 1 | Common |
Skillbook Frost Shard Level 3 | Shoots a fast shard of ice which deals 294% of the caster's damage to the target.
Cost to execute: 13.75 Mana. Cooldown: 5 seconds. |
||
Skillbook Ignite | Increases the Critical Hit Chance by 8% of all equipped Fireball skills. Critical strikes also ignite the target, causing a debuff that deals 100% of the raider's damage for 5 seconds. | Witch | Common |
Skillbook Inner Combustion | After Fireball deals a critical hit, the next Fireball can be cast again immediately and will not cost any mana. | Dragonling | Common |
Skillbook Magic Missiles | Fires 3 magic missiles, each dealing 150% of the caster's damage to the target.
Cost to execute: 30 Mana. Cooldown: 10 seconds. Price: 300 Gold |
Scholars Tower | Common |
Skillbook Magic Missiles Level 2 | Fires 3 magic missiles, each dealing 180% of the caster's damage to the target.
Cost to execute: 36 Mana. Cooldown: 10 seconds |
Global Tier 3-5 | Rare
Tier 3-4 Uncommon Tier 5 |
Skillbook Magic Missiles Level 3 | Fires 3 magic missiles, each dealing 225% of the caster's damage to the target.
Cost to execute: 42 Mana. Cooldown: 10 seconds |